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Tuesday, March 19, 2019

Women of Animation: Pilar Newton-Katz

Pilar Newton-Katz
I've been attending the Ottawa International Animation Festival since 1994. Coincidentally, 1994 was also Pilar Newton-Katz's first year at the OIAF. For the better part of twenty-some years, we'd see each other at the festival but our paths never intersected. One day about five or six years ago, we were both heading to a screening of MTV Animation films and I found myself standing on an escalator behind Pilar and finally said 'hi'. At that point, I pretty much had made a friend for life. Pilar is one of those bundles of positive energy who seems to be guided by the philosophy that "every stranger is a friend I haven't made yet." And over the years, it's been a real joy to interact with her, learn about her history, and hear about the exciting projects that she's working on before she jets off to share her energy with other festival attendees. There are a lot of things about the Ottawa festival that I look forward to all year and Pilar is one of them. It is my pleasure to introduce Pilar to those of you who have never met her in person and reintroduce her to those of you who have fond memories of her boundless enthusiasm for animation.

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CW: What is your current job description?

PNK: Animator, Director, Illustrator, and Animation Professor at the City College of New York and Kingsborough Community College -- both part of the City University of New York.

CW: How long have you worked in the animation industry?

PNK: A little over twenty years.

CW: You've mentioned in previous conversations that your parents were always supportive of your desire to be an artist. But when did you know that you wanted to be an animator? Was there a single defining moment?

PNK: Watching the Smurfs on TV on Saturday mornings really blew me away. I had no idea how that cartoon was made as I was 8 at the time, but I just knew that was what I wanted to do.

CW: What roles have you performed during your career in animation?

PNK: I started off as an inbetweener on a series of short films that John Dilworth of Stretch Films fame directed for Sesame Street. He then moved me over to take on scenes to animate, working directly off of layout that he handed directly to me in the tiny studio. When Courage the Cowardly Dog launched I was a prop designer and a Story Board revisionist on that show. I then went on to be a layout artist at MTV for shows like Daria. I’ve done character design and BG design too as well as storyboard and sheet timing.

CW: You have worked for studios and as an independent, which do you prefer and why?

PNK: I love working independently. With a slightly more flexible schedule I can be PilarToons and I can also teach which I am now equally passionate about, particularly at the college level.

Also, working independently I attract clients that more or less give me creative freedom to interpret their projects.

CW: You've stated that you're pretty busy working on jobs and bringing in more jobs, are you able to find time in order do more personal work?

PNK: Amending my previous answer: I am doing more personal work lately because I just started grad school this summer at the School of Visual Arts MFA Visual Narrative program. It is heavy on illustration and creative writing. In the next couple of years I will have illustrated a graphic novel and a picture book and a number of other really cool things.

I’m also in the process of developing a series of shorts geared towards girls.


CW: Let's go back to your time working for MTV Animation. You once told me a funny anecdote about how you drew yourself into the crowd scenes of Daria's "I Loathe a Parade". Did you have to get permission to do that or was it a little mischief that you played on the producers?

PNK: It was the producers on the show that came up with the idea to pad the show side characters with likenesses of Daria crew. There were only so many characters that the designers could come up with for dozens of kids walking through the halls of the school and scenes that take place in the town such as a supermarket or a sporting event or parade. So we had a model pack full of teen versions of the Daria crew as well as the generic kids and townspeople.

Editor's note: If you see a girl with short hair and red shirt in the Daria parade scene, that's Pilar! :)

CW: You've been branching out into illustration work. Is this a recent development in your career?

PNK: I’ve illustrated over 20 children’s books for companies such as Nickelodeon, Random House and Little Golden Books. I do character art for licensing having worked on the style guides for Frosty the Snowman, Pink Panther and various Warner Brother’s properties. All of the illustration that I have done has been commissioned work. I am working on releasing my own children’s book soon.

CW: You've experienced first-hand the ups and downs of the New York animation scene. In the past while working on Daria, you were also doing some work on the side, so when Viacom shut down MTV Animation, it didn't impact you as hard as it did others. Do you think it's important for animators to have a 'fall back' skill that they can draw upon during times when animation work is scarce? (Examples: illustration, storyboarding, coloring, special-effects, etc).

PNK: Yes, Illustration became my 'fall back' skill. Whenever animation work dried up for a time, I would fall back on illustration work. For the past 6 years teaching animation became a really useful side gig. Now lately, teaching animation is more than something to fall back on, it is a passion of mine, particularly at the college level.

Pilar after the show with the Cybertronic Spree. 1
CW: You've been attending the Ottawa International Animation Festival for about twenty-five years now, what do you think is the best benefit for attending festivals?

PNK: I’ve been attending OIAF since 1994 and I also attend local festivals in New York City of which there are many. Going to festivals is inspiring and it is a really great way to get out there and show your face at industry events. It’s not a guaranteed way to get work even at networking events, but rest assured you will come away feeling really inspired.

CW: Speaking of the importance of networking at festivals (and being at the right place at the right time), would you share about how you got to meet industry luminaries Jon Musker and Ron Clements?

PNK: I met them because I attended a screening of the Little Mermaid at the Bytowne. All of my friends went to a Laika presentation. Musker and Clements gave a small introduction and the movie commenced. When the movie ended I was standing in the nearly empty theater chatting with some people when I noticed way on the other side of the theater Clements and Musker were just standing there talking to about three people. Myself and a couple other people ran over and introduced ourselves to them and they were both lovely and didn't seem to be in a rush at all. They took their time chatting with us until someone came and whisked them away to another event. Later that evening everyone else that I knew stood on line for an hour to meet them. I managed to take my picture with Jon Musker


Pilar, posing at the NightOwl party's live-drawing session. 1
CW: How has the industry changed for women animators since the time you started?

PNK: Having visited the Pixar studio a couple months ago I met so many amazing artists that were women who were story artists, directors, animators etc…

I can’t say with authority that there are more women that are in animation now than another time but I am pleased with the number of women that I am meeting in the industry

CW: If your daughter said that she wanted to work in animation, what advice would you give her?

PNK: Draw, draw, draw! Practice drawing and never stop. Like my mentor John Dilworth told me “draw drawdrawdrawdraw!”

My advice would also be to not let whether you work in a studio or not define you as an artist. You are an artist whether you work in a studio or not.

CW: What is the most important thing that authority figures (parents, teachers, professors, etc.) can do to encourage girls who are considering a career in animation?

PNK: Tell them they can do it!

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In addition to her teaching, Pilar is also the owner of her own boutique animation studio called Pilartoons where she conducts most of her freelance work. I encourage everyone to take a look at her comic strip "Just Pilar", Pilar's humorous take on her life experiences as a grad student. And before you go, I also recommend checking out some of Pilar's freelance animation work on the Kabbalah Toons series that she directed for chabad.org (along with husband and Sound Engineer Ivan Katz) -- a series of animated shorts designed to teach concepts about science, Judaism, and the Torah to kids.


1. Photos copyright Charles Wilson.
2. All other photos, illustrations, and videos copyright Pilar Newton-Katz (PilarToons LLC) and used with permission.


Friday, March 8, 2019

Women of Animated Film: Lotte Reiniger's Trick-Table

It's March 8th, which means it's both Women's History Month and International Women's Day. So let's start out with a little history about women animators!


Back in November 2018, I drove out to Toronto to see a special screening of films by Lotte Reiniger including the rarely seen English version of Aucassin and Nicolette (which she produced for the National Film Board) and the even rarer Ring and the Rose (independently produced for Gordon and Patricia Martin), from an old 16mm film copy.

The event was hosted by Jonathan Culp at the TAIS Studios on Dufferin Street. And after an introduction by Jonathan, and a showing of the latest silhouette animation workshop film by Lynn Dana Wilton, the following films were shown:
  • The Art of Lotte Reiniger (the full documentary)
  • The Rose and the Ring
  • Carmen
  • Jack and the Beanstalk
  • Aucassin and Nicolette
  • Thumbelina
  • Grasshopper and the Ant

Lynn explaining the trick-table setup
Afterwards, we retired to the "Lotte Studio" where Jonathan talked about the history of Lotte's trick-table, how it came to be in his possession (along with a large amount of "animation artifacts" from Lotte's time in Canada) and what led up to his decision to donate the table to the Toronto Animated Image Society.

Dedication Plaque
Jonathan then placed a plaque on Lotte's trick-table to commemorate both her and the Martin's contribution to animation. The dedication video is presented below:


Now, if you would like to have an animation experience that touches upon a part of animation history, specifically the history of women animators, I would like to recommend a trip out to the Toronto Animated Image Society (tais.ca). TAIS has made Lotte's trick-table available for members to rent for their own animated films. Located at the TAIS Studio on Dufferin Street, the table setup comes with a digital camera, a Macintosh computer running DragonFrame, and a bottom-mounted set of lights. Studio Membership costs at TAIS are reasonable as are the rental fees for using the Lotte Studio.

Back in September, I was blessed to spend a day working on a silhouette film using Lotte's table before driving to the Ottawa International Animation Festival. And while I wouldn't call it a "religious experience" per se, it certainly was a very gratifying experience to work on an animation using a piece of animation history that was built by and used by a titan of animated film. If you have the time, I highly recommend the experience.

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Saturday, March 31, 2018

Women of Animation: Lotte's Desk

Life is full of adventures... if you know where to look.

I had heard from a friend of mine, Lynn Dana Wilton, that the Toronto Animated Image Society had acquired a light table used by Lotte Reiniger to produce her films during her short stay in Canada back in the 1970's (though Lotte called them "trick-tables").

Questions abounded: was this the desk that she used at the NFB? If so, did the NFB give it to TAIS, and if so, how did that come about? What did the desk look like? Did she have it built from one of her previous designs? Or from the diagrams in her book Shadow Theaters and Shadow Films? And most importantly, during Lynn's upcoming silhouette animation workshop, would I be allowed access to the desk in order to take photos and measurements?

Well, the only way to find the answers to my questions was to go there. So I registered for the event, gathered up my gear, made arrangements for lodging in Toronto, and drove to Ontario for the weekend.

Lotte Reiniger produced two films when she was in Canada. The first was Aucassin and Nicolette, which she created for the National Film Board of Canada. The second was The Rose and the Ring, produced for Gordon Martin and Associates Limited and the Canadian Broadcasting Corporation.

This was the trick-table created for Lotte and that which she used to create The Rose and the Ring.

When I arrived at TAIS's production facility on Dufferin Street, Lynn escorted me back to Lotte's trick-table. She and I agreed that day: Lotte’s trick-table is both overwhelming and underwhelming at the same time.

It's underwhelming because it doesn’t look like anything special at first glance. But if you know the history of who it was built for, it leaves you standing there with a sense of awe. Lynn joked about how she was expecting little animation faeries flying around the trick-table. Personally, at the very least I was expecting a golden plaque with the words “Lotte Reiniger animated here” emblazoned on the side.

But there it was, and there we were. Face to table with a part of animation history.

Lotte Reiniger's Trick-Table

It wouldn't be until later that Lynn would introduce me to the table's previous owner: Jonathan Culp. Though it was over the internet, I had the pleasure of talking with him. Jonathan patiently fielded all of my questions regarding the table.

What he told me was how his grandfather, Donald Carman of Carman Educational Associates was one of the main people in bringing Lotte to the National Film Board of Canada back in the 1970's. Although, it was one of the producers of Lotte's two films, Gordon Martin, who had the table built for Lotte. Gordon was also a family friend of Jonathan's. And before they died, Gordon and his wife Patricia gave the trick-table to Jonathan. Patricia herself was an animation assistant on Lotte's film the Rose and the Ring and she created her own silhouette animation on the trick-table, titled the Princess and the Pig Boy. Though he didn't know for sure, he believes that the trick-table was built by the Martin family--however he's going to ask one of the Martin's children for more details in the not too distant future.

Well, Jonathan, being a member of TAIS, generously donated Lotte's table to the organization.

"Lotte Animated Here"

And there it sits. A piece of animation history that has been given a new life with a new generation of animators using it to create their films…

While everyone else was making their silhouette puppets--and during my turn to animate on the table--I was crawling all over Lotte's trick-table with a camera and a couple of tape measures, taking photographs and making sketches, measurements, and designs of her trick-table... my intention being for it to be the subject of a future blog post.


Well, rather than put together an elaborate puppet with hinged joints, I've had visions of PES's deep sea animation running through my head, so I decided to do a little substitution animation instead of using a fully-jointed silhouette puppet. That and I wanted to spend more time sketching and measuring the table.



After I left the studio that evening, I already had future plans running through my head.

Membership at the Toronto Animated Image Society, a Studio Membership, costs $50 Canadian per year. But with this membership level, it offers you the perk that you can rent their studio facilities to work on your own films. In this case: the "Lotte" Studio which costs $20 per day.

I’ve already planned a return trip to Toronto in the Fall. And as I’m a member of TAIS, I can rent Lotte’s trick-table for the day for the measly sum of $20 Canadian.

Life is full of adventures... if you know where to look.

Tuesday, March 27, 2018

Women of Animation: Want to know more?

At this time, I would be remiss if I didn't take this opportunity to point out two resources for news about Women animators:


www.facebook.com/WomenAnimators

One: My Women of Animated Film Facebook page.

There's so much information out there from so many sources that it's impossible to repost it on blogs. So instead, I use a Facebook page as a 'women animators' news aggregate. If you're on Facebook, check out my page: The Women of Animated Film (https://www.facebook.com/WomenAnimators/).

I follow a lot of animation news sites, individual women animators, and crowdfunding campaigns. And when something women animator-related comes across my news feed, I'll repost it on Facebook. So if you're looking for more up-to-date info, please feel free to visit, like, and subscribe.

www.womenanimators.info

Two: My Women of Animated Film blog site.

Rather than force people to sift through months upon months of my mad rambling about animation over on my Smudge Animation blog, I've created a repository blog filled with the interviews I've conducted (and some other posts I've found interesting enough to talk about). That way, you don't have to go sifting through years of my mad rambling about animation and pictures of butterflies to find the interviews that you want to read and share with future animators.

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Tuesday, March 20, 2018

Women of Animation: Catherine and Sarah Satrun, Part 3

Well, I can't go any further with this interview without showing Catherine and Sarah's full animation demo reel which showcases the wide range of their character animation experience.



However, I would be remiss if I didn't point readers to Catherine and Sarah's individual YouTube accounts where you can view some of their older works, including student films. The Satrun Sisters have done us a great service by uploading and displaying many of their experimental works, like Catherine's film Clouds and Sarah's film Red. These are films where we can see them working with experimental techniques and physical media, work that feeds the experimental spirit that influences their more recent computer animation work like Mearra.

I'd also like to point out that this part of the interview took a very unique turn. Both Catherine and Sarah made some very poignant statements on what it's like being a woman working in the animation industry as well as how it's slowly changing--for them and the industry. They've shared with us a couple stories about some struggles that they have experienced within the industry over the past twelve years and what they've learned from such experiences.

Our final visit with the Satrun Sisters begins thusly:

CW: Given that the industry is now so heavily integrated with computer technology, how important do the two of you think it is (if at all) for students of animation to learn classical techniques and non-computer animation styles?

SS: Well, personally, we're of the viewpoint that it's good to have that traditional foundation. I know a lot of students just jump right into the computers, on the computer side...

CS: When students just learn the software, then their work is often stiff because they're only learning the program and they don't have a foundation in art. You really need a foundation learning the basics like the drawing--especially figure drawing--and stop-motion, paint-on-glass animation all of that "alternative animation" that's really freeing.

SS: Yeah, it helps you think differently, and also, personally, when we did the alternative strategies of animation, when we did that class where we learned paint animation, sand animation, scratch on film, all of those techniques, that was more freeing and it loosened us up. It was more about the arts. It was just that mindset that suddenly frees your mind for experimentation and just thinking outside the box and thinking differently. So you can take those skills--what you learned from that, even if you just briefly touch on that little thing--people who do CG and motion graphics, they can take what they learned from that to think differently and approach a project in a different way that they may not have thought about earlier and to maybe try different visual styles too that can be inspired from it.

CS: Also then with just drawing in general that helps... y'know, even if you're in computers you want to still be able to sketch out your storyboards and designs to present them to others and to communicate ideas and just to have better art and design skills. Color and composition are also really important to learn because you need to know how to make the animation appealing to look at, even if it's just text and logos.

Three Mermaids and Mermaid
(From the interviewer's private collection)

CW: It terms of women working in the field of animation, what do you think is the biggest obstacle to women who want to pursue a career in animation?

SS: Personally, things have probably changed over the years, but when we went to school, definitely in college and into our careers too we definitely found out that there were very few women. Per animation class, there was maybe one to three of us total for animation. And if there were three it felt like a lot. And even still currently in the industry from our personal experience there's very, very few women and then even--Catherine on one of your freelance jobs...

CS: Yeah, maybe around eight years ago or so. A freelance job at one company, there was no other female animators and I was just brought in for one week. So it was really weird because I had to work extra hard to prove myself. The only other women working there were more high maintenance types who took lunch orders and checked in on people. I didn't like the atmosphere of that job at all. Glad it was only for a week! A lot of time you witness that it's a guys world in a lot of companies. But I think that things are changing.

SS: And you have to work extra hard to prove yourself.

CS: And I've heard that offhanded from other friends who've worked outside of Chicago in other bigger studios that they say that the women there can't make any mistakes--They have to work extra hard to show that they can do the job, so that's still happening, unfortunately. So that's what we've heard. On our first day, on one of our jobs, a guy was explaining animation to us. He was explaining it!

SS: He was flipping through the pages going "this is an-i-ma-tion".

CW: Did he even know who the two of you were or what you were there for?

CS: Yeah, yeah, yeah! We were being introduced like we were starting, kind of thing, so... but he was still talking down to us. And then we come across a lot of attitudes of like 'oh you can't do it' or 'I'm not going to help you out' and 'you can't do it as well.

SS: I don't know if this is true, but we recently heard in animation departments it's about half women and half men. I think now it's changed a lot. But we also work from home a ton more, now that things are all digital. We're outside of the studios, so we're not experiencing anything first-hand anymore.

CS: We haven't personally had issues with that in a long time.

CW: Given how the industry is still changing, yet in the past wasn't the most welcoming place for women, if your daughters said that they wanted to work in animation, what advice would you give them?

SS: Honestly, it would be "just work hard" is the biggest thing. You've got to really work for what you want...

CS: Work hard, be passionate about it. Just dedicate yourself to it and make it happen...

SS: Be well rounded. Have other skillsets... as a backup [laughs]...

CS: Have your specialty skill, like your niche, but have other skills that offset it. So if your [specialty] skill is character animation make sure you have strong skills on the preproduction side of it too...

SS: Storyboarding, motion graphics. Any other skills you can acquire.

CS: You pick up these other job skills as you go through, so just being more well rounded especially in college before you get out. Make sure you have enough skills to survive in this industry and build up your confidence too, because having confidence is very difficult for a lot of people.

Supermom!

CW: What do you think is the most important thing that authority figures (parents/teachers/professors) can do to encourage girls who are considering a career in animation?

CS: What I just mentioned about the confidence. I think parents and teachers can really help their daughters and students to have that confidence to stand up for themselves and if that's what their passion is then go for it and don't listen to people who say you can't do it.

SS: And then speaking to that I would say like--it was a lot of times through schooling from authority figures, say you're interested in art, everyone's like "oh?" And they kind of scoff at it like: "oh, what can you do with that?" Or, "can you really have a career or job with that?" And even now people are "oh can you really actually do that?" No one thinks that it's possible.

Someone recently scoffed at it when we told them what we do. I don't remember the scenario but, it was weird. I think confidence is really important and telling people if you put your mind to it, you can do it. You just need more examples of women in industry as role models, pointing out people who are making it, that would be a big difference and good confidence boost to show you what you can achieve.

CS: The role model thing is very important. You need women role models. And giving them education, a solid foundation. As soon as they can, take some drawing classes. For example, we took a drawing class at the park district when we were in grade school. All it was, was just copying drawings, but that still improved our skills.

SS: At a young age, even copying drawings helped us learn to measure with our eyes to draw what we saw. That was really beneficial, having that encouragement when we were that young to be like 'oh look they are interested in art lets enroll them in some extra classes' and then we did that for a while. And that was very beneficial. So I would suggest doing that, extra classes...

CS: I would suggest to take any extra classes you could find anywhere. And then as they get older, like in high school and stuff, you can see if there are summer classes. We did a summer high school workshop at Columbia College.

SS: We were able to do the high school workshop right between, like right after we graduated and before we started our Junior College. But because we hadn't started college yet, we were able to do the high school workshop and then that helped, that was fantastic because we got to...

CS: It was our first animation class...

SS: Yeah, it was our first animation class. And then we wanted to say "yeah we love it and it's not just a hobby to us. We realized, "We can do this."

CS: It's a passion and it's a career field that you actually want to go in to. Test it out before enrolling into the entire curriculum.

SS: Yeah.

CW: I always tell students to get a stack of 3x5 notecards and just draw. Make a 30 second film. Or even a ten-second film. And usually that'll weed out a lot of kids. Just doing something as simple as a ball bouncing, it's like "well it takes this much work... I don't know if I want to do this."

CS: Exactly, it's not for everyone and you gotta know, you gotta figure it out early on before you go through the whole program.

SS: Especially in animation. I feel like there's a lot of people who are more fans of it than, like, dedicated artists. So, you have to have a very strong work ethic otherwise you won't succeed.

CS: Those people who have a very strong work ethic who are passionate about it, they make it further than other people who it might more just be a fan or a hobby.

SS: Parents need to see where their child falls in that. They need to encourage them, not just in art, but in all of your school subjects. You've gotta work hard and show that drive to do as best as you can. I think that is very important, that's down to the core of how hard of a worker you are. You have to have a strong work ethic to get through life.

Bedtime Fox


Thanks again to Sarah and Catherine for taking the time to share their experiences and history with us.

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  • Portrait photo, artwork, and animations copyright Catherine and Sarah Satrun, used with permission.
  • Interview edited for length and clarity.