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Showing posts with label Signe Baumane. Show all posts
Showing posts with label Signe Baumane. Show all posts

Friday, March 16, 2018

Women of Animation: Perks and Swag

One of the cool things about supporting animators (on Crowdfunding sites and thru their website stores) is the wonderful swag you can get. Yes, yes, I know: "virtue is its own reward" and we should be supporting these animators regardless of perks and rewards. But that doesn't change the fact that above and beyond the reward for being altruistic, the perks can be pretty cool!

So, I'd like to share some pictures of the wonderful products I've purchased, rewards I've been presented with, and gifts I've been given during my time supporting women animators.

Signe Baumane: Water spirit drawing/cel from Rocks in my Pockets

The "water spirit" from Rocks in my Pockets

Back when Signe and her producer, Sturgis Warner, were taking Rocks in my Pockets on tour, the closest it was going to screen to my hometown was Chicago. So, I enlisted a pair of friends who were familiar with the area and we made the five-hour drive to the windy city for a day of Chicago-style pizza and animation. I was already going to receive the DVD of her feature as a Kickstarter reward, but having seen sneak peeks at other venues, I really wanted to see her film in a large scale format. Well, Signe was floored that we made the ten hour round-trip drive to see her film. As a special 'thank you' for supporting her film, Signe gifted me a drawing from Rocks in my Pockets.

* * *

Joanna Priestley: framed "cel" from her film All My Relations

Paper cel from All My Relations

In 2016, I was working on my history of women animators class for Huntington University. One of the most fun aspects of the class for me personally was expanding my research by hunting down lots of DVDs. Many of these films I had seen in the past during my college classes or at festivals, but if you're going to teach a subject, it's really best to refresh your memories. One such purchase was the latest compilation DVD from Joanna Priestley. For supporting her work, Joanna was kind enough to include an original production "cel" from her film All My Relations.

* * *

Samantha Inoue-Harte: 'Stitch' print

Also back in 2016, Samantha made a return trip to Michigan's own Alma Con. Well, for this visit, she brought a bunch of Lilo and Stitch artwork that she had produced for the House of Mouse. Sami had obtained a license from Disney to produce a limited number of these prints and sell them as a fundraiser for cancer research, to which she donated all the proceeds. Well, I really like Lilo and Stitch... and Sami... and it's for a good cause, so...

Now due to peculiarities of licensing, I can't post an image of the print, but suffice it to say, when you have the chance to support someone who is promoting a worthy cause, you take the opportunity to help out if you can. :)

* * *

Satrun Sisters: Fairy Sleep print

Fairy Sleep by Sarah Satrun

This was the first print that I purchased from the Satrun Sisters--the full story of which was printed earlier this week in part two of the Satrun Sisters' interview. A short while later, they visited the Grand Rapids Comic Con and I couldn't resist picking up two of their framed mermaid prints that would go along nicely with the fantasy art theme in one of my rooms.

Mermaid prints by Sarah Satrun

* * *

Jessica Borutski - Foolish Kingdom t-shirt/Canadian Crest t-shirt

Foolish Kingdom by Jessica Borutski

Having been a fan of Jessica's work for years, when she started selling t-shirts with her delightfully subversive bunny on her website Foolish Kingdom, I had to have one!

Canadian Crest by Jessica Borutski
Jessica was also one of the first women I interviewed for this blog. For years afterwards, I'd see her at the festivals and say "hi" but I never had an opportunity to say "thank you for the interview" in a more tangible way until the summer of 2014 where she had an artist's table at TAAFI. So I was able to support her by purchasing one of her Canadian crest t-shirts. It never ceases to get a laugh and positive comments whenever I wear it.

Additionally, on Jessy's website Foolish Kingdom, she released paper cut-out dolls of her characters. So far, I've only got the I like pandas figures printed and assembled. But the mole and bunny from The Good Little Bunny with the Big Bad Teeth are on my list of things to do on a rainy day.

Panda 2 and Panda 1

* * *

Monica Brujenes: Penguin & Peep Kickstarter rewards


Penguin & Peep! Little Moments by Monica Brujenes

The last animator I'll showcase is ASIFA Central's own Monica Brujenes. A year ago, Monica hosted a crowdfunding campaign to produce a cartoon book called Little Moments featuring her original characters Penguin and Peep. Some of the rewards you could get as part of this campaign included Penguin & Peep stickers, original hand painted art:

Penguin & Peep painting by Monica Brujenes

exclusive prints:

Exclusive Print by Monica Brujenes

and original autographed drawings in our copies of Little Moments.

Penguin & Peep ink drawing by Monica Brujenes

As I alluded to at the start of this article, yes we should be supporting women animators regardless of the perks--but that doesn't mean we can't enjoy the art that they create and make it a part of our lives. If you've clicked on any of the hyperlinks, you've been taken to these talented ladies' websites where you can support their work yourself. Regardless, I hope that in the future, you will all find a woman animator whose work resonates with you. And if you have the resources, take the time to support them financially. Every little bit of encouragement helps them as they produce their films.

Saturday, February 11, 2017

Animated Thoughts: Signe Baumanes Love Affair with Marriage

Signe Baumane - TAIS lecture, Toronto, 2012
If you've been following either of my Facebook pages, you know that after a successful theater run and world tour with 2014's Rocks in my Pockets, Signe Baumane is back in Brooklyn, New York and hard at work on another feature-length animated film!
Signe's first animated feature, Rocks in my Pockets, explored the history of depression and suicide in her family's history set against the backdrop of World War II and the Soviet invasion of Latvia. Well this time around, Signe has returned to the goldmine of her personal history and is using it to animate a story about love and marriage. In the appropriately titled My Love Affair With Marriage, Signe delves into her past relationships and asks herself why her two marriages failed.

But rather than explain it myself, here's Signe in her own words:


Exclusive Sample Footage for Kickstarter from Signe Baumane on Vimeo.

Currently halfway through her Kickstarter campaign, Signe has raised roughly one-third of the money needed for the pre-production work on her film. Once the necessary funds have been raised, she'll cast and record 26 voice actors, hire a composer to create twenty-two songs, and hire a musical director to cast the film's 'four singing Mythology Sirens.' If this sounds like a lot of music compared to Rocks in My Pockets, well that's because My Love Affair with Marriage will have several musical numbers.

On Signe's Vimeo page (at the following link: https://vimeo.com/202927349), you can see a some test footage of the bride with the sirens singing a classic tune.

Signe's "bride and the sirens".
Image copyright Signe Baumane
Something worth noting from the clip is how Signe is bringing back the technique of using three-dimensional paper-mâché backgrounds and digitally compositing her 2d animated characters over them like she used in 'Rocks'. For you animation history buffs out there, Signe is using a modern-day "Stereoptical Process" similar to that which was developed by fellow New Yorker Max Fleischer back in the 1930's and seen in Fleischer Studios films like 1936's Popeye the Sailor Meets Sindbad the Sailor and the title sequence of 1941's Mr. Bug Goes to Town. As Max was stuck using the analog technology of his time, he used 3d cardboard and paper-mâché sets with the 2d animation cels suspended on a plane between the camera and the sets (see pp. 119-121 of 'The Art and Inventions of Max Fleischer' by Ray Pointer for more information). Well fortunately for Signe, we're now living in the digital world of DSLR cameras and computer compositing. But it's really heartwarming to see some of these old techniques revived and updated for modern filmmaking. Whether knowingly or not, Signe has taken a technique from the 1930's and made it her own.

Well, enough geek-speak. In my opinion, here are the top three reasons why you should support Signe's Kickstarter campaign and help bring My Love Affair with Marriage to life:

1. Signe is a known quantity. Having already produced a large body of work, which includes short animated films and a feature-length animated film, you're investing in someone who has a proven track record of delivering on her promises--both in terms of producing her films and her Kickstarter rewards.

The 'Water Spirit' cel from Rocks in my Pockets
2. According to Wikipedia, last year there were twenty-four animated features either produced or co-produced in the United States. Only three had women directors--and they were all co-directors with men at that (Kung Fu Panda 3 - Jennifer Yuh Nelson, My Little Pony: Equestria Girls – Legend of Everfree - Katrina Hadley, and Ratchet & Clank - Jericca Cleland).

Signe is the writer, animator, director, and co-producer of her film. Once completed, 'Marriage' would add to the number of animated features directed by women.

Out of those remaining twenty-one films, all the others were directed by men. Now I don't have a problem with men directing animated films (obviously). But the fact that we don't have more women at the helm of feature length animated films says something about our industry and that is: we're missing out on one-half of the human experience with all it's unique visions, nuances, and experiences. Which brings us to point number three.

3. One of the things I've noticed over the years about the established studio system is that they aren't very willing to tell stories from a woman's perspective. While I understand that when one is investing hundreds of millions of dollars to make an animated film, this would tend to make even the most jaded exec rather skittish. As a result, they want to film to appeal to as broad an audience as possible and this lends itself to repeating certain styles of storytelling over and over. However, the financial success of films like Amy Tan's The Joy Luck Club and Disney's Frozen have proven that there is a market for films that tell stories that are relevant to women and are told from a woman's perspective. Sadly, all too often, women have to leave the studio system in order to tell these stories--those that are deeply personal to them and that resonate with a female audience (and a portion of the male audience who values good storytelling that exists outside of our own experience). And we, the filmgoing public are the ones who suffer since these films usually don't get as wide a reception in theaters as they would if they had the backing of a major studio.

So if, like me, you're chafing under the restrictions that we see in the selection of animated films out there, now is your chance to help breathe life into a project created and directed by a woman who wants to tell a story from her unique perspective.

You can be a part of the Kickstarter campaign right now. Just click on the following link: https://www.kickstarter.com/projects/1055277857/my-love-affair-with-marriage/, and make your pledge.

The world of animation will be better because of it.

Thursday, January 1, 2015

FILM UPDATE: "Rocks in My Pockets" by Signe Baumane

Well, it's 2015 so let's start out the year right: with an announcement from Signe Baumane about her animated feature "Rocks in My Pockets".

From Signe's newsletter:

"We have exciting news! "Rocks In My Pockets" is going to be released online as Video On Demand and DVD on January 29th! There will be a period of pre-sales starting around Christmas, in case you need a last minute gift for someone you love."

Links to sales can be found on the front page of her website: http://www.rocksinmypocketsmovie.com/.

You can pre-order a rental copy for $6.39 (normally $7.99), pre-order a digital download to own for $15.99 (normally $19.99), and also pre-order the DVD on NTSC for $15.99 +shipping (normally $19.99 +shipping).

Streaming, downloads, and DVDs will be available January 29th.

I went to see Signe's film in Chicago last year, but have been purposely holding off on writing a review until I can see it a second time. There was so much to take in visually that I really want to do her film justice by watching it again so that I can pay much closer attention to the story. So, expect a review in February along with a review of the DVD release.

Wednesday, September 3, 2014

"Rocks in my Pockets" Opens in the United States

Signe in Latvia
After a successful showing in her native Lativa, animator Signe Baumane has brought her first feature-length animated film to North America.

Starting today, September 3rd, and running until September 11th, Rocks In My Pockets will be screening at the IFC Center in New York. As a bonus, Signe will be in attendance for each screening and after four of them, Signe will hold an official Q&A session.

For those who would like to see her film, Signe is hosting a page with all of her North American screenings here.

And if you'd like to know more about Signe's film, you can read a review on the NY Times website as well as visit Signe's website for Rocks In My Pockets. Additionally, Tunde Vollenbroek has just posted his review on Cartoon Brew.

The official trailer for Rocks In My Pockets is below.



* image and video copyright Signe Baumane

Tuesday, June 3, 2014

Animated Updates: "Rocks In My Pockets"


This morning on Facebook, Signe Baumane announced that her first (but hopefully not last) feature-length animated film Rocks In My Pockets will have it's world premiere at the 49th Karlovy Vary International Film Festival. Rocks In My Pockets will be shown at the festival on Monday July 7th, 2014, at 8:00 p.m. in the Grand Hall. Her film also has the distinction of being the first ever animated feature film shown at the Karlovy Vary festival.



UPDATE 06/04/2014: Signe just announced on Facebook that New Europe Film Sales has picked up Rocks In My Pockets for distribution outside the North American market.

Monday, February 10, 2014

Animated Updates: Rocks in my Pockets

For those waiting patiently for Signe Baumane to release her film 'Rocks in my Pockets', according to Signe's last update, she finished the theatrical trailer and is looking to premiere her film in Spring 2014.

Signe and I in Toronto where she showed
the first clip from her film 'Rocks in my Pockets'

For those who don't know what her film is about, Signe has posted the following description on her brand new website:

'"Rocks In My Pockets" is a story of mystery and redemption. The film is based on true events involving the women of my family, including myself, and our battles with madness. It raises questions of how much family genetics determine who we are and if it is possible to outsmart one's own DNA.'

She has also released the theatrical trailer on YouTube, which you can view below:



Additionally, on her website, Signe has started to introduce her characters and their stories. The first short video is "Anna" and can be viewed on her website's main page under the trailer.

Then, over on the 'Meet Signe' page, Signe has posted an introductory video where she talks about her motivations for researching her family history and eventually making 'Rocks in my Pockets". While watching this video, take a close look at the set that Signe is standing on. In it, you can see that the backgrounds for her film are all these miniature paper mache sets over which she has composited her hand-drawn character animations.

Probably the most interesting section for me, and any of you who love to know the nuts-and-bolts of creating an animated film, is the 'Process' page where Signe shows how she made her film.

Signe Baumane has joined a rare group of women animators, including Lotte Reiniger and Nina Paley, who have created their own feature-length animated films. So if you'd like to receive updates on the progress of her film as it nears distribution, I recommend signing up to be on her e-mailing list, which can be found at the top of her website.

And don't forget, I interviewed Signe in 2013 for my yearly series on International Women's Month. You can read that interview on this website at the following link.

Spring can't arrive soon enough!

Tuesday, October 22, 2013

Women in Animation: Signe Baumane

NOTE: This post originally appeared on my Smudge Animation site on March 26th, 2013.

PLEASE NOTE: Some of the content contained in the following interview is directed at a more mature audience. Please use discretion when allowing younger readers to read this interview and visit the associated hyperlinked pages.

* * *

I almost didn't meet Signe Baumane last year.

I've known about Signe's work for years, ever since I saw several of her short films as part of the two "Avoid Eye Contact" DVDs which showcased short films from independent animators in the New York City animation community.

My first experience was watching her cringe-worthy film "The Dentist"--an animation that left me squirming in my chair as I dealt with flashbacks borne of a lifetime love affair with sugar in all it's tooth decaying forms. After watching the second DVD, I was left rather confused by the raw sexuality presented in her short series "Five F**king Fables". 'How could a woman make films like this,' I wondered. Thinking that there had to be a dimension to her films that I just wasn't picking up on when watching those two DVDs, I purchased her "Ten Animated Films" DVD and was treated to a roller-coaster ride of surreal imagery and adult situations. Afterwards, I placed the DVD on the shelf along with the rest of my collection, secure in the knowledge that I clearly 'didn't get it.' 1

While I did not write Signe off, I found her work a little too challenging, so I did not seek out her films and only saw a couple of her "Teat Beat of Sex" films over the following years. And while I didn't have any greater success understanding those vignettes any more than her earlier work, it was clear that she was maturing as both an animator and as a storyteller. So when I learned that Patrick Jenkins had invited her to showcase her work at the Toronto Animated Image Society, I filed it at the back of my mind for future reference.

It wasn't until I was at a restaurant in Ottawa that year, sitting across from Madi Piller and Martine Chartrand while Craig Marshall scribbled furiously in his sketchbook next to me, that I made the decision to attend Signe's presentation. Madi convinced me that a trip to Toronto was a wise investment of my time, and given that she has never steered me wrong in the past, I was willing to trust her judgement. If nothing else, I figured I could ask Signe if she would be willing to let me interview her for my annual Women in Animation blog posts.

That night in Toronto, after light discussion over dinner with the TAIS members, we all retired to the Cinecycle where Signe began her presentation. Almost immediately, the confusion that I had experienced before returned with a vengeance. However this time, I was treated to the illumination that had eluded me previously as Signe detailed out why she created certain films as well as the events in her life which influenced her work. As it turns out, "The Dentist" was born out of her experience of needing a root canal in addition to dealing with the past trauma of dental work performed under the former Soviet medical system: read that 'without painkillers of any kind'. "Birth" was her story about dealing with the fears of being pregnant with her first child. And the "Teat Beat of Sex" vignettes were honest stories about sex and sexuality from a woman's perspective. Slowly, I started to 'get it'.

But the best surprise was at the end of her presentation when Signe showed the crowd seven minutes from her upcoming feature length animated film: "Rocks in My Pockets"--what she described as 'a funny film about depression'. Having suffered through a hard fought war against chronic depression myself and having a portion of my extended family tortured and killed during the Bolshevik Revolution, her film about the history of mental illness and suicide in her family set against the backdrop of World War II and the Soviet invasion of Lativa spoke to me. As she announced her Kickstarter campaign to raise the funds necessary to complete "Rocks in My Pockets", it became a personal mission of mine to help spread the word about her film and hopefully encourage people to donate a buck or two in order to help a fellow filmmaker bring a personal vision to the screen.

There has been an honesty and vibrancy in the discussions that Signe and I have had via e-mail over the past few months since we met in Toronto. The topics have ranged from 'do we need film festivals that only showcase films created by women' to 'the merits of crowdfunding films'. Given the depth of our conversations, I'm glad I had the chance to meet her face-to-face and learn about all the thought that goes into her films. Listening to Signe's perspectives on filmmaking has been time well spent.

* * *


Signe Baumane
Q: What is your current job description?

A:
I am an independent animator - director

Q: How long have you worked in the animation industry?

A:
Since 1989

Q: What roles have you performed during your career in animation?

A:
I started in Latvia's Animation Studio by coloring cells for other people's projects, then went to writing and directing my first 3 films (1989 - 1995), came to NY, worked for Bill Plympton coloring cells for his many shorts and features, was a production manager for his projects (1996-2004) then went on to animating, directing, writing, producing my own next many shorts till one day in 2010 I started my first animated feature film "Rocks In My Pockets", which is near completion, we hope to release it in summer 2013.

Click here to see a clip from "Rocks in my Pockets"
"Rocks In My Pockets" is an independent production which means, I am the producer but am also the director, writer, animator (which is very helpful to me as a producer - to have all those jobs in one person reduces the amount of salaries I have to pay :))

Q: Is there a book or film that you worked on that you are particularly proud of?

A:
I always like my current film. It would be silly of me to think that my best work is in the past. :)

Q: Given that you have successfully financed your films via patrons, grants, indiegogo, and kickstarter, what are your thoughts on using crowdsourcing to finance your films versus more traditional methods?

A:
WHAT is "traditional methods" for an indie film? Grants? Private funding? Your own money? convincing a major studio/distributor to invest in your film? Hmm...

"Rocks In My Pockets" was funded by a combination of resources:
  • 2 grants (from NYSCA and Jerome Foundation)
  • many tax deductible donations (via non profit organization Women Make Movies)
  • IndieGoGo campaign
  • Kickstarter campaign
  • my personal income
Since the project had a non profit status I was not trying to get investors, and to be realistic - who would want to invest into a funny film about depression anyway? How much money would an investor hope to get back from a low budget indie animated feature?

As to crowdfunding - it was NOT easy for me, and am not sure if I'd be enticed to do it soon again.

First, crowdfunding is what the name says: it is a crowd giving your project funds, in other words: you need a lot of people strongly supporting you and your project. So, you need to actively engage with at least 1200 - 3000 people to get to 800 backers to reach your modest goal of $42,800 (one cannot make an animated feature film for $42,800, it is only 1/4 of our budget, but we felt we couldn't raise more than that).

The way I see it there are four levels of projects on Kickstarter:
  1. low goals from $2,000 - $12,000
  2. medium - $20,000 - $60,000
  3. high - around $100,000
  4. super goals of million $$
My project was on medium scale with it's $42,800 goal. Low - medium projects have a different patterns of engagement with their supporters than high - super goal projects.

We, the small scale people, need to be nice to our supporters, and in general, we have to be nice people with interesting projects, we also need to do a lot of work - do social media (Twitter, Facebook, LinkedIn) and we have to make phones calls begging for money/support. On this low-medium level, projects that get crowdfunded are mainly niche topic oriented, and their team has an extensive net[work] of personal connections (you'll be surprised, but the few articles we had on "Rocks" didnt translate into pledges, it was personal calls and emails that did the trick).

Then there is the other level, projects with big names attached - names that can do anything they want and bring a lot of money from a lot of people that are not personal connections. Star power.

Packaging DVDs after a successful Kickstarter Campaign.

Q: As you have worked for studios and as an independent, which do you prefer and why?

A:
I have not worked for studios (Bill Plympton's was an independent studio, too, so that doesnt count). I can only imagine what it would be like working for a studio: bigger paycheck? more creative constraints? But should not talk until I have a real experience of that. :)

Q: As many independent animators give up a certain measure of financial security in order to tell stories which more so-called “mainstream” studios might not want to cover, given your experiences, do you feel that this is a fair trade-off (money/security versus creative freedom)?

A:
I don't know.

Some people are lucky to have the desire to tell stories that are mainstream-friendly. I am not that person. I am also invested in the idea of being an auteur - where under my name there is a story, film, blog, Facebook page that has a strong presence of my DNA. Like a dog, to mark his territory he pees on corners, the piss containing his DNA is his name and if he has enough of it to cover all corners of the town, he is a very successful dog.

As to money vs creative freedom....

Big studios, big publishers, Broadway theaters are reluctant to take big risks with unusual stories, and they are right - they exist to make money, they don't exist to make art. On the other hand, I exist to express my Eternal Soul and I am willing to starve in order to be able to do that. If I gave up the work I do in exchange for total financial security in a few years I would probably kill myself. I guess I need the excitement of instability, of trying new things out, being on the edge. To be able to live the way I live - in a constant financial turmoil but having my name under my work - I have to have a sense of purpose, an answer to the question: why you are doing this? My Joan of Arc syndrome answers that question. :)

Please, note that the industry oriented towards pleasing "mainstream" would not exist without independent artists willing to try out new things, failing or succeeding, pushing the boundaries, exploring what will be accepted by mainstream audiences today or tomorrow. Mainstream studios look closely at those independent experimentations and pick the ones they think will succeed, leaving the supposed failures in this indie ocean of attempts. We all need each other, we are all one - indies need mainstream studios to validate their experiments, studios need indies to generate new ideas.

In short, my answer to your question is: no, I don't feel there is a trade off - I chose to be independent because I can't be otherwise. sorry for the long rant. :)


"Teat Beat of Sex"
Episode 2: Juice
Q: Your short film series "Teat Beat of Sex" deals with stories of sexuality from a woman's perspective. Setting aside financial returns, in your discussion with audiences, do you find that the acceptance level of your films are similar to the acceptance of films with stories of sexuality that are produced by men?

A:
I do not know how to separate where my work is rejected as a work done by a woman, from a WOMAN'S POINT OF VIEW or it is a work that just doesn't have that mass appeal because it just doesn't.

There was a famous short film website that once rejected "Teat Beat of Sex" "Juice" episode, they said that according to their guidelines it is acceptable to show male genitals but not acceptable to show female genitals, however stylized.

PES very cleverly escaped the problem by making "Roof Sex" with chairs. Bill Plympton cleverly escaped the problem in one of his "Sex and Violence" episodes shoving a dick into a woman's mouth, shown from the mouth's perspective. I, on the other hand, in my uneducated naïveté, show everything as it is. Not a good idea.

Q: How have opportunities changed for women pursuing a career in animation today as opposed to when you started your career?

A:
I don't know. When you look carefully - there are many women-producers in the industry right now, an amazing amount. There are many women-students in animation schools and classes. There are many young women making a lot of short films. BUT there are not so many women-directors, after making shorts for a few years, women move to producing, or teaching, or animating for a studio, or something entirely else. So, YES, there are many more women in U.S. animation industry now than there were 20 years ago (I am from Latvia, we almost always had many more women in animation than men), but they seem to be more in the supportive roles.

Q: What do you think is the biggest obstacle to women who want to pursue a career in animation?

A:
I feel there never were visible, clearly outlined obstacles in the way of a woman who wants to become an animation director.

One obstacle is her own mind which comes from the way she was brought up - we are trained to be team players, to be supportive and nurturing of others. We are trained to deny the validity of our own will and desires for the good of others - in short - we are trained to be mothers and wives. At least it was in my case. As a producer you get to be a team player, nurture a director's vision. One woman producer recently told me: - I never feel my idea is good enough to be a director. When I asked if she thought her male director's idea was better than her own, she said: - well, at least he feels passionately about it. Hmmm.

The other invisible obstacle is who big studios and networks want to please. I am coming up against that constantly. It is assumed that only 18 - 21 year old males want to see T.V. shows and animated films. That girls just passively tag along. As a woman I don't make that kind of content oriented towards young male tastes. So I don't get big jobs. Once I don't get big money jobs, I don't have them on my résumé and my opportunity to get better directing jobs dwindles.

I am stuck on shorts and other small budget projects. Lately I started to think that the studios might be right - it does seem that it is mostly young men who are interested in animation news, comics, graphic novels. Why aren't more women obsessing over Superman, Spiderman, Batman, Fritz the Cat? Oh wait. Those are male characters with their male superpowers, male motivations and needs, created by male artists.


Click here to see a clip from "Rocks in my Pockets"

Q: If your daughter said that she wanted to work in animation, what advice would you give her?

A:
I tried but I have a hard time to imagine having a daughter. Even more - a daughter who would want to go into animation. Any reasonable person who would have grown up with me as their mother would want to do anything else but animation and arts. My son when he was 6 said he would never become an artist because artists don't have money.

Q: What is the most important thing that authority figures (parents/teachers/professors) can do to encourage girls who are considering a career in animation?

A:
If I were to give an advise (and not from an authority position - I don't have one, I just have my own experiences) I would give it to girls and boys alike:
  • Please make an informed decision if you would want to be an independent animator or work for a studio, those are two very different things although sometimes but rarely they can collide
If you decide to be an independent animator:
  • Learn to be very careful with the money, know how to save it when you have it and learn to live on nothing when you don't have it. The money you save has to go into your next film.
  • Don't buy a house, do not have children - at least not at the beginning of your career, they'll make you less flexible in many regards.
  • Make your own films as often as you can!!!! At least one film a year - mark your territory!
  • Do not be perfectionist - make a film the best you can at the moment and move on to the next film, trying to make one film perfect on a small budget is not going to make it perfect but it is going to hinder your development. My next film is always better than the previous one.
  • Explore new subjects, new techniques with each film.
  • Repetition is boredom. Once you master one thing, move to the subject or technique you don't know anything about.
  • Grow!
  • Keep watching films any time you can - shorts, feature, live action - any film at any opportunity, expand your visual language.
  • Educate yourself what other people are doing, lack of updated knowledge is death to your growth.
  • When you embark on a new project, look at it as an adventure.

"Ten Animated Films"
DVD available for sale on Signe's website.

* * *
All photos and videos used in this interview are copyright Signe Baumane and used with her permission.

1. Just to clarify a thought as I'm not sure I've stated it as well as I could have: at the time I was introduced to Signe's work, I was unintentionally viewing it on a very superficial level. At that time, I simply didn’t know how to observe films with a critical eye nor do I feel that I had the intellectual and emotional maturity to understand the thought processes that went into the films she was making. As such, I was very glad that I had the opportunity to meet her in Toronto and learn about where her films came from on a primal emotional/intellectual level. Doing so allowed me the chance to truly appreciate her films—a chance that I wouldn’t have had otherwise had I not gone to Toronto that weekend. On that note, for those who are interested in learning more about how to critique films, I recommend this series of articles by Martin "Dr. Toon" Goodman found on Animation World Network--particularly his (currently) nine part series entitled "The Animation Critic's Art".

Women in Animation 2013

NOTE: This post originally appeared on my Smudge Animation site on March 5th, 2013.

Well, it happened again. The other month, as I was working on interviewing three women who work in the animation industry for this year's blog entries, the woman who works at the convenience store across the street from my office struck up a conversation with me.

After a minute or so of idle chit-chat, she asked me what I do for a living. Upon hearing my response that I'm an animator, she got all excited and said that her high school-aged daughter watches tons of Japanese animation with one of her friends, draws a lot, and is interested in maybe studying animation in college. Since 2004, I've walked into that store several times a week to buy lunch or a soda or some munchies to make it through the day. Nina and I have exchanged pleasantries for just shy of nine years, but not once has she ever mentioned having a kid with an interest in animation--or any kid, for that matter.

"Women & Animation"
by Jayne Pilling
This is pretty much the story of my life. In the past, when I've committed to doing something, either resources will start falling into my lap and people with similar interests will cross my path--or doors will unceremoniously slam shut. This has long been my personal indicator that I'm doing what I'm supposed to be doing, having had doors abruptly closed on other life goals.*

Case in point: "Women & Animation". I've been trying to branch out a little more, partially for my own edification and partially for making these blog posts more informative. It's mostly taken the form of research about the history of women who have worked in the field of animation and their contributions to the art form. However, obtaining a copy of Jayne Pilling's book has thus far eluded me. Copies are available on Amazon.com starting at $200 with shipping. Eh, it's an import from England published by the British Film Institute which was printed back in 1992. At the moment, it's a little more than I'm willing to spend on my research. But a quick search through the interlibrary loan yielded the welcome discovery that the Michigan State University Library had a copy in their archives. A ten-minute drive later and I had her book in my hands. The poor thing hadn't been checked out since 2004! Unfortunately, I had to apply for a library card and wait for it to come in the mail before I could take the book home and read it. But, as I sat there in the library and flipped through the pages, what a joy it was to discover that some of the animators contained within its pages were women who were professional acquaintances, good friends, or those whom I had met in passing at animation festivals. Serindipity. Or perhaps something more.

One thing worth mentioning is that 2013 was a very momentous year for women working in the field of animation. Jayne Pilling states in the introduction of her book on page 5:

"Animation is area [sic] in which women as artists and filmmakers have made a real impact over the last two decades, far greater, proportionately, than in live-action feature films."

We now have another milestone to add to the history of women in animation: this year, the first woman director won an Academy Award for Best Animated Feature. Brenda Chapman, the first woman to [co-]direct one of Pixar's feature films, won the Academy Award for "Brave" (along with co-director Mark Andrews).

As was pointed out on Cartoon Brew's February 25, 2013 post:

"It took only twelve years of the Best Animated Feature award before the Academy recognized a film directed by a woman. By comparison, it took 82 years before the Academy awarded an Oscar to a live-action film directed by a woman."

and

"... I should point out that Vicky Jenson co-directed Shrek, which won the very first Oscar for Best Animated Feature in 2001. Sadly, Jenson did not receive an Oscar because the award was given to the film’s producer in that first year."

With alternative methods of funding (like Kickstarter and Indiegogo) gaining acceptance, and the cost of production tools coming down, I have to wonder if we are that far off from seeing an Academy Award presented to a female director who creates a feature-length animated film--geared for a female audience--without a male co-director.

Getting back to my conversation with Nina: for once, I actually had advice at the ready for her daughter. I pointed her to my blog and told her about all the women animators that have graciously agreed to an interview--all of them interested in sharing their experiences, good and bad, to both the current and future generations of woman animators.

Starting next week, I'll be posting interviews with animator and musician Anne Beal, Calgary-based animator, instructor and lecturer Carol Beecher, and the 'Queen of indie animation' Signe Baumane. So while you're waiting, feel free to read my previous interviews and thoughts about Women in Animation. And if you're near the MSU library, check out Jayne Pilling's book.

March 2012
Women in Animation: 2012
Angie Hauch
Lynn Dana Wilton

March 2011
Women in Animation: 2011
Jessica Borutski
Jessica Bayliss
Ellen Besen
Eiko Tanaka and Women in Animation

March 2010
Women in Animation: 2010
Lynn Smith
Martine Chartrand
Madi Piller
Stephanie Maxwell


* As I approached graduation from College, I lost my chance to be a fighter pilot due to an astigmatism in my right eye, then a training accident cost me the opportunity to study the martial arts in Thailand shortly thereafter. After making one discrete inquiry on a computer graphics message board six months later, doors started flying open for me to become an animator. Three years after that, I graduated from R.I.T. near the top of my class with an M.F.A. in Computer Animation.